Some Modelling Agency [v0.10.4e][T Valle]


v0.10.4e
N/A

v0.10.1a

Changes
-The semen now behaves more realistically, adhering fully (in animation) to the models’ skin, clothing, glasses, and static objects, and partially (in physics) to everything else.
-Holes can be filed with semen.
-Semen related content now has corresponding sounds.
-Some other minor changes.

Fixes
-The game would freeze if the save file required a non-existent auto-rating profile.
-An error during Sunday’s event has been corrected.
-There is no longer a “money” bug.

Notes
-Unfortunately, semen can’t stick to hair; reading data from the GPU demands a lot of horsepower, but it can be done in the background, so the game does not stutter. However, it will be a lot of work. I’m not sure if it’s worth it to put in another month of work only to have semen particles adhered to the hair, especially because there’s no guarantee it’ll be aesthetically pleasing.

Known issues
-Hair type L is clipping below the model’s back.
-Game performance may be reduced by thousands of semen particles.
-If the sperm-expelling hole is sealed with model skins, the game may stutter. (I meant a large, fat ass.)

 

v0.9.8c
Not available.

v0.9.7a

  • A new emotion (relief) has been implemented to act as a pain buffer. As a result, dealing with the models’ increasing pain is less difficult.
  • Bribing a model increases her resistance to decreasing the relief emotion when these bribed interactions occur.
  • The models will have alterations in their emotions according to their oxygen saturation (I can’t give more explanations about this.., you know the r-word stuff.)
  • The visual appearance of the worn-down holes varies depending on the size of the object that wears them.
  • When the player undresses the models, they may cover their private body parts.

Fixes

  • Holes were not decreasing pain gain as they wore down.
  • Even after accepting removal of certain items of clothing, the models did not remove them.
  • The shapes of the swimsuit, stockings. and sexy underwear have been improved.
  • Some enhancements to the skirt skinning

Notes

  • When the relief emotion (thin purple bar) is at its maximum, its bar is invisible, and when it is at zero, its bar is at its maximum. This was done to ensure that the player only sees important information on the UI.

Known issues

  • Eyebrows won’t display under her glasses.
  • Skirts still need more skinning adjustments.
  • The relief emotion description is still missing from the “How to Play” menu

v0.9.6a
Changes
– Pants, skirts, and shorts can be interacted with.
Fixes
– Corrected the Normals for most items of clothing.
– When dispatching to other agencies, there was an error.
– Even when the models are bribed, some interactions make them upset.
Known issues
– The stockings and swimwear have grid-like shapes.
– Skirt skinning requires some tweaking
– Models will not remove their accessories

v0.9.4a
-N/A

v0.9.3a
– The player can save and load outfits
– A cheat to change penis stiffness has been added
– Models can wear glasses
– Some accessories

Changelog v0.9.0a
Warning: This is a very early version, so please make a backup of your save game.

Changes
-The player can earn commissions from other agencies. Read “How to make money” in the “How to play” section.
-For the time being, only thirteen additional agencies have been included; three are unlocked by default, while the remaining agencies will be unlocked based on the models that arrive.
-The game has a system for buffs and debuffs that will be used for future in-game items.
-Female emotions affect her personality sooner.
-Dialogues: dispatch dialogues small changes.

Fixes
-A huge bug with the names of genes has been fixed.
-The consent required to take off her shirt has not been well calculated.
-Nipples limit warnings have been fixed
-Dialogues: Females were making angry faces when they should have been making sad faces.

Notes
-In the upcoming version, I will include the remaining agencies and implement a “bribery” system. Then the game shop, then a system for changing her outfits, then the release of the semen (lol), and then maybe a VR release, even though it won’t be flawless.
-Also, I need an update ONLY to wrap things up. Due to a lack of time, a large number of minor game-improving details were omitted from previous releases. Ex: multiple save game slots.

Known issues
-Often, when using the fingers, the hand’s muscles are quite weak. This phenomenon is occurring more frequently, and as a result, I believe I will be able to fix it properly.
-Models shouldn’t be so generous and spew out that an agency won’t take them.
-Agencies with explicit sex jobs are being unlocked without any coital activity between the player and the models.

v0.8.6a
-Pubic hair added.(You can disable it in the settings panel)
-10 new hairstyles
-Consent has been implemented in a hierarchical way. “You can touch it if you can put your peepee in it. You can look at it if you can touch it.” It is not so straightforward, but that is the essence of it.
-Changes made to models using mods will be saved to disk and/or fed to the genetic algorithm.
-In single interview mode, the player can photograph a model and save her to disk.(will save changes made with mods)

Fixes
-Many small bugs in the auto rating system
-The random generator was not generating genes with indexes in the right way.
-Many other small bugs.

Known bugs
-Due to a bug that was already fixed, old characters will have their hairstyle changed.(oops!)

v0.8.3B
– Nine different sets of moaning and orgasm sounds have been added.
– All moaning and orgasm sounds are lip-synced.
– Updated unity version.
– Updated HDRP version.
– When females are estimated, there should be a little more facial expression.
– Voice volume control is added. -Breathing volume control is added. Fixes
-Custom poses: Dragging bone mode is finished before ending pose editing mode.

Minor bug
– The dental lip animation was not executed.
– Some mouth gestures were being performed incorrectly. –
– “Can I” dialogues had some errors. -Genetics: The random generator was improved on genes using indexes. These genes are: hair type, eye type, skin type, eyebrow type, etc.
-Genetics: The random generator was using default values of zero on many genes.

Notes
I’ve left a lot of work unfinished from earlier updates, and it’s time to resume bug fixing. I’ll build more features, but they won’t be as difficult as implementing sounds, which is a rather difficult subject for me.

v0.8.1

Changes
-You can choose how many groups to start with.

Fixes
-The game asks about auto-rating profiles on level up.
-No More Chocolate Rain (If you continue to believe that there are extremely strong or extremely weak genes, please notify me.)
-User-defined ratings are no longer overridden when opening a rating panel with an auto-rating profile set.
-The problem of starting a new game on Wednesday, plus the panel not working, is fixed.
-“Sensibility” instances changed to “Sensitivity”
-Models that had evolved were not being used to create new models. oops…
-AutoRatings profiles DO reset when going back to the main menu.

 

v0.8.0

Changes
-Auto Ratings, at the start of the interview. (if the player is using a profile for that group)
-Now you can restrict the Hue of: hair, eyebrows, eyes, lipstick, nipples, clothes (some), underwear (some). -> Gameplay Option tab.
-New option tab: Guide. Please read it.
-All UI fonts improved.
-Rating a slider at zero, will produce random genes for that slider
-The default hole “wear away” of a model, won’t affect calcules from physics nor AI
-Genes will have more control over the iris color.
-Had to add 30+ more fields to the Profile Complete Mode.
-Simple Mode for Profiles uses facial types rather than face part sizes.
-Instead of earning decimals for each model in the finalist pool and a level when the finalist pool fills up and is emptied, a single model in the finalist pool now earns a full point, but gene pools will NOT be finalized until only one model remains (before there were 4 models). The twins detector is less sensitive, which means that models in the same pool will be more similar to one another, extending the number of interviews required to narrow the pool to a single model.
-When a group’s pool narrows to a single model, it is added to the pool of finalists. Rather than waiting for another nine models to create a new super pool, this model is now used as the basis for the generation of new models within the same group, ensuring that the algorithm is constantly fed.

Fixes
-fixed auto sex speeds calculation
-fixed physics force direction from hole tightness and depth.
-typos: plural/singular stuff vs plural/singular verb

v0.7.5

-New Radial UI implemented, to go back without using the go back button, just press right-click down and then up, needs to be fast.
-minor decrease of lips physics movement on the x-axis (it may need more)
-player can move finger inside holes with more freedom (be careful)
Fixes
-fixed the circular dependency between penetrating-finger position constraints, hole position, finger position.

v0.5.0

Changes
-hero can pull out his finger.
-when pulling out the hero’s hand, fingers are close together
-option for changing hand rotation inputs inversion. It is turned off by default. (sorry about the spelling error)
-versioning is now: major.minor.patch. (This does not mean we are 5 minor releases away from a big release)
-low quality is faster
-suck joint against lips will break by force (no more super stretched out dick)
-no missing references anymore (could help with crashes)
-updated to a new unity version (could help with crashes)
-same physics logic for penetration depth, now applies to penetration thickness (generic dialogues for this have not been developed yet)

Fixes
-oral sex servicing: all IK effectors were turn on while standing pose.

Notes
-press 2 to pull out the finger. it is missing from the inputs list, sorry.
-there is a spelling error in the inputs -> hand rotation reversal, option.

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